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Almost Mischief
What we do

We make more of places, spaces and ideas.

The
Big Idea

We bring together creative thinking, live design and 360° production to create considered journeys people want to engage with, spend time in, and return to.

01

Place + Community

Placemaking, destination activation, participation, dwell, belonging and return.

You might need this if your place is being passed through, not stayed in.

  • Destination activation programme
  • Seasonal public-realm calendar
  • Community partner network
Place + Community in action
02

Strategy + Audience

Goals, audiences, behaviours, consulting and experience strategy.

You might need this if you know the goal but not yet how people should feel getting there.

  • Audience and behaviour mapping
  • Experience strategy
  • Programme roadmap
Strategy + Audience in action
03

Creative Direction

Concepts, collisions, story, place, and visual and live ideas.

You might need this if the brief needs an idea people will talk about.

  • Creative concept and story
  • Visual and spatial direction
  • Talent and artist collisions
Creative Direction in action
04

Live Experiences

Events, activations, launches, culture and corporate moments.

You might need this if a launch, gathering or season has to land with a real crowd.

  • Launches and showcases
  • Cultural programmes
  • Internal and client gatherings
Live Experiences in action
05

Production

360° production, suppliers, collaborators, operations and live ownership.

You might need this if it has to work on the night, every night.

  • Production management
  • Set build and suppliers
  • Live operations and show calling
Production in action

WHAT'S YOUR BIG IDEA?

Ready to make something happen?

Tell us about your project →